AI Insights · Timothy · January 2022
Top 5 Educational Games Performance in Turkey Q4 2021
Discover the performance of the top 5 educational games in Turkey during Q4 2021. Data insights provided by Sensor Tower.
In the fourth quarter of 2021, the top 5 educational games in Turkey showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
MentalUP Brain Games For Kids, developed by MentalUP - Learning Games for Kids, experienced fluctuations in weekly revenue with a peak of about $4.7K in early October and ending the quarter around $3.1K. Weekly downloads saw a high of 43.7K in late October, gradually declining to 24.9K by the end of December. The app's active users climbed steadily to 113.6K by mid-November before dropping to 94.7K in the final week of the year.
Masha and the Bear Educational, published by DTC Lab, showed a modest revenue pattern, peaking at $12 in early November. Downloads surged to 42.6K in mid-November and maintained a robust figure of around 40.9K in the last week of December. Active users increased consistently, reaching a high of 271.1K in mid-November and ending the quarter at 263.6K.
Buddy.ai: Fun Learning Games from AI Buddy Inc. displayed a steady revenue growth, peaking at $5.7K in early November. Downloads peaked at 31.8K in mid-November, before stabilizing around 19K by the end of December. Active users followed a similar trend, peaking at 73.8K mid-quarter and closing the year at 58.3K.
Kids Educational Game 5, by pescAPPs, did not generate revenue but had a consistent download rate, peaking at 24.6K in mid-November and ending the quarter with 18.7K. Active users reached a high of 71.5K mid-quarter and concluded the year at 67.4K.
Finally, Babyphone & tablet: baby games by GoKids! publishing, showed no significant revenue but had a notable download growth, hitting 23.6K in the last week of December. Active users increased from 23.4K at the beginning of the quarter to 42.5K by the end.
These insights highlight the varied performance of educational games in Turkey during Q4 2021. For more detailed analysis and data, visit Sensor Tower.